James Williams
James Williams
3D Technical Artist
Romulus, United States

As an experienced XR Unity Developer and 3D Technical Artist, I specialize in creating immersive, interactive experiences using Unity and Unreal Engine. With a strong background in Virtual Reality (VR), Augmented Reality (AR), and VFX, I have delivered innovative solutions for top-tier automotive suppliers and Fortune 500 companies. My expertise spans across product visualization, interactive media, real-time VFX, shader development, and 3D modeling. I am passionate about transforming complex concepts into engaging, high-quality experiences, and thrive in collaborative, fast-paced environments where creative engineering and technical proficiency come together to produce exceptional results.

Resume PDF

Skills

Rendering3D ModelingEnvironment ModelingTexturingGame DevelopmentApp DevelopmentProgrammingUnityPBR TexturingAugmented RealityVirtual Reality

Software proficiency

3ds Max
3ds Max
After Effects
After Effects
Substance 3D Painter
Substance 3D Painter
Unreal Engine
Unreal Engine
Unity
Unity
V-Ray
V-Ray
Corona Renderer
Corona Renderer
Photosshop
Photosshop
Figma
Figma
UEFN
UEFN
Verse
Verse

Reel